Tier List

Fortress Merge Tier Lists

Rankings for buildings and units on a tight grid — not a popularity contest.

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Tier List Hub

A Fortress Merge tier list is a tile ranking. You only have so many squares. The building list answers which structure deserves a premium spot. The units list answers which army you should even try to spawn. Neither list is a moral judgment on cute graveyards. If a card does not stall, shoot, or pay, it is a sell.

Read these ranks after getting started and placement. A S-tier Tesla in the back row is a B-tier Tesla. Rank assumes you put the piece where it belongs.

How we rank

  • S: Take it almost every time the shop offers it (wall, protected mine, Tesla once stall exists).
  • A: Strong when your board already has the missing role.
  • B: Fine as a filler, wrong as your only plan.
  • C: Situational or one-copy (banner, supply crate).
  • Skip: Third copies of unique auras, mines on the lane, camps you will not gear with skills.

Boss waves shuffle the list: mines drop, extra walls climb. See how to beat bosses for that conversion. When to merge decides whether two B-tier camps beat one A-tier merge.

Buildings vs units vs heroes

Buildings are the shops you drag. Units are what barracks, ranches, archer camps, and mage towers spit out. Heroes are a separate roster under players. Do not mix a hero tier into a turret tier. A hero does not replace a wall.

Mobile added extra structures (Thunder Totem, Token Bank, Training Camp) after launch. Steam’s September 2026 build advertises the core set: knights, horsemen, archers, mages, turrets, barricades, mines. If your shop shows a new name, treat it as a C until it proves a role — stall, damage, or gold — then promote it.

How to use a rank in a live fight

If the shop offers S and C, take S. If it offers two A’s and you already have both roles, reroll only when you still have space — gold. If it offers only C’s on a full board, Fight anyway. A bad roll is cheaper than a panic gem.

When two S cards fight for one tile, keep the one you cannot fake. You can fake a bit of damage with extra camps. You cannot fake a missing wall on a boss slam.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Is this list for mobile or Steam?

Core ranks match. Extra mobile buildings start at C until they prove a role on your board.

Why are mines S if I should sell them on bosses?

They are S on trash waves when protected. They drop to Skip on a slam they will not survive.

Do I need a copy of every S building?

No. You need the roles: stall, damage, a little economy. Extra S cards still compete for tiles.